As someone into Zelda games, I would disagree with this assessment. The game feels very "Zelda in name only." You get all your special runes right at the start, and after that, you don't really get any new game mechanics. The four "dungeons" are ridiculously underwhelming. While I don't totally object to breakable weapons as a concept, the low durability of most of them makes fighting any overworld trash seem unrewarding.
For a Zelda game, and one with this much hype, I was considerably disappointed.