So in my 2v2 four-player Rock paper scissors, the symbols are re-branded:
Rock or talisman is now magic
Paper or documentation is science
Scizors, which are pointy like a pope hat is religion
Science disproves Religion, religion suppresses Magic, magic defies Science
it's two on two;
Science + Religion = Quantum physics
Religion + Magic = Shamanism
Magic + science = Alchemy
if one team plays matching symbols, e.g. magic + magic or Religion + religion the round is a wash
if both duos both play matching symbols it's played as base symbol vs base symbol
if all four players play the same symbol; it's a draw
Alchemy explains shamanism
shamanism transcends quantum physics
Quantum physics renders alchemy obsolete
alchemy + Shamanism + Quantum = chaos
The teams are assigned at random, last minute to avoid collusion and cheating.
However, a third person can be called from the surrounding area to enact a wager
if the team who calls the wildcard does three of a kind they win triple points for that round, but if they get one of each symbol they get 1 do over at any point in the game
if they get neither they lose 1 point and the other team gains 2 points
first team to 13 points wins
three of a kind is an elemental force
Religion x3 = Divine Sovereignty
Science x3 = Gnosis
Magic x3 =Grande Arcanum