here is the full list of events so far: https://animalcrossing.fandom.com/wiki/Events_(New_Horizons). easter was the only holiday solely centered around crafting, with the eggs and yeah everyone agreed it was tedious because there were no other components to it. you could entirely skip crafting in the halloween event, which just helped you get most of the items prior to the actual event. thanksgiving would probably lean towards crafting - but collecting raw ingredients for franklin was part of the even in prior iterations so that.
yes, tools breaking can be annoying, and there is a definite need for QOL changes to the crafting process (crafting multiples in bulk, crafting multiple phases of tools at once), but having crafting as an additional option in and of itself is only a net positive. and there's no requirement that anyone spend time crafting. 90% of the time I play just like I did in old games - I spend a half hour or 45 minutes mentally decompressing by doing a loop around my island, finding all the fossils and talking to each villager once, working on museum stuff, then I visit the store/sell off that inventory and stop playing for the day. no one is holding a gun to anyone's head forcing them to craft and I generally don't spend any time crafting, but that the additional option is there certainly isn't a negative.