schmahxgn Posted October 20, 2018 Share Posted October 20, 2018 (edited) So in my 2v2 four-player Rock paper scissors, the symbols are re-branded: Rock or talisman is now magic Paper or documentation is science Scizors, which are pointy like a pope hat is religion Science disproves Religion, religion suppresses Magic, magic defies Science it's two on two; Science + Religion = Quantum physics Religion + Magic = Shamanism Magic + science = Alchemy if one team plays matching symbols, e.g. magic + magic or Religion + religion the round is a wash if both duos both play matching symbols it's played as base symbol vs base symbol if all four players play the same symbol; it's a draw Alchemy explains shamanism shamanism transcends quantum physics Quantum physics renders alchemy obsolete alchemy + Shamanism + Quantum = chaos The teams are assigned at random, last minute to avoid collusion and cheating. However, a third person can be called from the surrounding area to enact a wager if the team who calls the wildcard does three of a kind they win triple points for that round, but if they get one of each symbol they get 1 do over at any point in the game if they get neither they lose 1 point and the other team gains 2 points first team to 13 points wins three of a kind is an elemental force Religion x3 = Divine Sovereignty Science x3 = Gnosis Magic x3 =Grande Arcanum Edited October 20, 2018 by schmahxgn Quote Link to comment Share on other sites More sharing options...
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